ROBLOX

Released in 2006

Phobias That Can Be Triggered in roblox

AcrophobiaFear of heights

  • Triggered by: Obby (obstacle) games like Tower of Hell, sky maps, climbing/falling mechanics

  • Why: High places and falling off platforms simulate vertigo or height anxiety

AtychiphobiaFear of failure

  • Trigger: Competitive games, timed obstacle courses, permadeath modes

  • Why: Pressure to win or fear of letting others down can be overwhelming

AutophobiaFear of being alone

  • Trigger: Solo horror games like The Apartment, The Asylum, The Intruder

  • Why: Isolation in eerie, suspenseful environments heightens tension

EntomophobiaFear of insects

  • Trigger: Games with giant spiders, bugs, or insectoid monsters (It Lurks, The Mimic)

  • Why: Creepy crawlies, especially when aggressive, are hard for some players to handle

HemophobiaFear of blood

  • Trigger: Horror games with gore, blood splatters, or red overlays (Dead Silence, Breaking Point)

  • Why: Even stylized blood effects can be distressing

MysophobiaFear of germs or contamination

  • Trigger: Infection or zombie games (Infectious Smile, Outbreak)

  • Why: Visuals of decay, transformation, or filth can feel unsettling

Nyctophobia / AchluophobiaFear of the dark

  • Trigger: Horror experiences like The Mimic, Doors, or any game with dark exploration

  • Why: Darkness hides threats, increases uncertainty, and heightens fear responses

OphidiophobiaFear of snakes

  • Trigger: Jungle exploration games, mythological enemies, or snake NPCs

  • Why: Even stylized snake characters can trigger discomfort

PhonophobiaFear of loud or sudden sounds

  • Trigger: Jump scares, loud audio spikes in games like The Mimic or Specter

  • Why: Sudden, jarring noises are common scare tactics

ScopophobiaFear of being watched

  • Trigger: Games where NPCs stare at you, camera surveillance themes (The Intruder, Smiling Man)

  • Why: Feeling monitored or followed creates paranoia and unease

ThanatophobiaFear of death

  • Trigger: Horror and survival games, death-themed plots, game-over screens

  • Why: Death scenes, threatening entities, and helplessness can evoke fear of mortality

ThalassophobiaFear of deep water

  • Trigger: Ocean exploration games (Submarine Simulator, SCUBA Diving at Quill Lake)

  • Why: Deep, murky water with unknown creatures or drowning mechanics

TrypophobiaFear of clusters of small holes or bumps

  • Trigger: Creature designs, infected textures, unnatural skin effects

  • Why: Disturbing visuals are sometimes used to enhance horror or alien aesthetics